Combat archery tag

You could say it's like dodgeball (ghost ball) with bows. A perfect activity in Luleå for a children's party, stag/hen party or group of friends!
From SEK 375/person (VAT is added for corporate bookings)
Price: From SEK 375/person (VAT is added for corporate bookings)Time consumption: 1 hour SEK 375/person. 14 and over SEK 325/person. NOTE: Minimum fee SEK 3750 1.5 hours SEK 400/person. 14 and more SEK 350/pp. NOTE: Minimum fee 4000:- 2 hours SEK 425/person. 14 and more SEK 375/pp. NOTE: Minimum fee 4250:- Group size: Minimum payment for 10 people, no maximum limit.Place:

The event is organized in Luleå and surrounding. Available all year round. The activity can be enjoyed inside or outside.
Both weekdays and weekends.

Recommendations: We recommend that you bring: Camera. Suitable sports clothes depending on whether you are outside or inside. Water bottleChildren's party:

It's a fast-paced activity for the children's party and 1-1.5 hours of play is plenty.
We can highly recommend booking both Bubble football and Combat Archery Tag and playing overall
2 hours. Then the children first play Combat Archery Tag for an hour and then Bubble football for an hour.
If you book both games, you get one game for half the price.
Price for a children's party is SEK 2,500 for 1-1.5 hours and if you book both games, you get both for SEK 3,750 and then we're running for 2-2.5 hours in total.
The maximum number of children at the party is basically 30, but let us know if you intend to invite more children than that.
It is possible to book coffee/food as an add-on.
Email us for your booking and let us join in creating a fantastically fun children's party.

Other information::

If you are fewer than 10 people, you divide the minimum amount by the number of participants attending the event. Ex: if you come 8 people and have booked 1.5 hours, the cost will be SEK 500/person (4000/8=500)

When booking an indoor hall, a rent of SEK 500 is added in total. We mostly play outdoors in the summer.

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General information

How to play Combat archery tag?

We run both indoors and outdoors. Indoors in gymnasiums/sports halls around Norrbotten. We will fix the hall or come out to you with all the equipment if that suits better. Book well in advance as we will be busy with Combat Archery, at least on the weekends.

About the Game:

When all players stand with one foot on the starting line, the round is started by the referee blowing the whistle. Then the players can rush forward and collect as many arrows as they can.

Note: You must always have a bow in your hand! You may not use the bow to collect several arrows. If there is a fight over an arrow, whoever has the foam part of the arrow gets it.

Game plan:

The first minutes are played by each team in their respective half of the field. If you cross the center line, you go out. After a few minutes, the referee blows the whistle again, if there are players left in both teams, you can play in the opponent's half of the pitch. CAT is always played inside the lane markings. Players who run outside are counted as hit.

Note: You may cross the center line to collect arrows on the opponents' side, or outside the field. You can get hit when you do that.

Extra Life:

If you are hit, you stand on the side of the field. The cones are the team's extra life. You should never shoot at the cones/extra lives from closer than the center line. If a teammate hits a cone, the player who first went out gets to come in and play again. Another way to bring in a teammate is to catch a lyre on the opposing team's arrow. The extra lifes are unlimited, so the eliminated can knock over those that already have been knocked over by their teammates.

Note: The lyre must be caught in the hand to count, so pinching an arrow that hits you in the side so that you can lock it with your arm is not allowed. You are then hit.

Hits:

Your entire body counts as the hitting surface, including the helmet and the hand you hold the bow in. The arrows are "killing" as long as they are in motion. It is therefore important to watch out for arrows that bounce on the ground or against the bunkers as they pose a threat as long as they have speed with them. It is the foam rubber part of the arrow that is "killing".

Note: The arrow must be shot from the bow to count as a hit. An arrow is not "killing" if thrown or struck at an opponent.

Profit:

The winner is the team that shoots the opposing team first. It is a clear advantage to have as many as possible left in the game, then you increase your chances of being able to push the opponents out. Put a lot of energy into bringing in eliminated players as quickly as possible. An average match takes about 5 minutes.

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